This is the official imagik™ blog! It is mostly used for
development updates. You can find the creator's social medias
below.
Entries are listed from newest (top) to oldest (bottom).
Havoc Crenshaw · YouTube
More to come...
"Welcome to the blog!" · July 27, 2025 3:42 AM
Am I supposed to be up right now? Definitely not!
I am, actually pretty tired. But I'm working on this pretty
big update for the website. Just gonna finish this out.
So welcome to the blog! Or rather, say hello to the first
entry! Mostly the point of this blog is to just to communicate
a bit on what we're doing behind the scenes and how
development is going. (And also future archiving.)
So what is the point of all this? Why am I making imagik?
Simply put, I'm tired of big corporations ruining themselves
and their product. With imagik, I want to bring back what
made a certain "red R corporation" as we'll call it for now
so amazing when it first came out, and when it skyrocketed in
popularity in the mid 2010s.
We're aiming to release with roughly the same features it had
on release, just modernized of course. Nobody wants to
experience the bad of the 2000s, either, so we'll make sure
to keep our game engine crispy, and somewhat okay looking!
I think this is an okay opening to the Blog, so I'll leave it
here for now and finish up the rest of the website, but I'm
super looking forward to improving the website more and more
(as I learn HTML, and CSS), talking on the Blog, working on the
engine, and all that.
P.S. Yes, I am archiving my own website. A) I believe in
internet archival. B) It'd be cool to look back on the
earliest iterations of my website if this project goes
anywhere (not to be cocky, but I'm confident.)